The video game industry is huge and has many areas of specialization, from programming and 2D or 3D art, to sound design and music. The software, print, and video resources on this page will help you explore these dynamic fields.
The days when a single computer programmer could create a successful game without also learning creative arts are over. Today's games still need programmers but also need artists, musical directors, sound editors, and writers.
Blender is a free and open source 3D creation suite. While it can be used for creating 3D models, it also does a lot more, and is often used in video editing and game creation. Blender has a reputation for having a steep learning curve, so be prepared to invest some time to learn how to use it.
This course explores these questions and others through six content units over seven weeks. Participants will be introduced to game design and game design concepts, emphasizing the basic tools of game design: paper and digital prototyping, design iteration, and user testing. The audience for this course includes current and aspiring game designers and those interested in delving deeply into the game creation process.
For the course project, participants will create either a digital game or a board game. This course leverages Gameblox, a game editor that uses a block based programming language to allow anyone to create games.